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languages/<name>.json

NameTypeDescription
idStringThe identifier
localizationsMap<String, String>The localization keys with their values
{
"id": "EN",
"localizations": {
"WITHERED_STONE": "Wither Blood",
"WITHERED_STONE_LORE": "%gray%Use this item on a reforging anvil to\n%gray%obtain %light_purple%Withered %reset%%gray%reforge!",
"SPECTACULAR_STONE": "All-Seeing Eye",
"SPECTACULAR_STONE_LORE": "%gray%Use this item on a reforging anvil to\n%gray%obtain %red%Spectacular %reset%%gray%reforge!",
"SUPERIOR_STONE": "Superior Diamond",
"SUPERIOR_STONE_LORE": "%gray%Use this item on a reforging anvil to\n%gray%obtain %gold%Superior %reset%%gray%reforge!",
"MURDEROUS_STONE": "Cracked Skull",
"MURDEROUS_STONE_LORE": "%gray%Use this item on a reforging anvil to\n%gray%obtain %red%Murderous %reset%%gray%reforge!",
"TITANIC_STONE": "Titan Head",
"TITANIC_STONE_LORE": "%gray%Use this item on a reforging anvil to\n%gray%obtain %green%Titanic %reset%%gray%reforge!",
"EXPLOSIVE_STONE": "Creeper Gunpowder",
"EXPLOSIVE_STONE_LORE": "%gray%Use this item on a reforging anvil to\n%gray%obtain %red%Explosive %reset%%gray%reforge!",
"PUPPETEER_STONE": "Puppeteer String",
"PUPPETEER_STONE_LORE": "%gray%Use this item on a reforging anvil to\n%gray%obtain %green%Puppeteer %reset%%gray%reforge!"
}
}